How to Become an Interaction Designer
An Interaction Designer designs how the user navigates and interacts with a digital product: from the overall flow to the state of every single screen. It's the role that brings the experience to life, defining interface behaviors, transitions and feedback.
- Designs user flows, wireframes and clickable prototypes
- Defines micro-interactions, transitions and states (loading, error, success)
- Aligns product and engineering teams on behavior and specifications
- Iterates on prototypes based on usability-test feedback
Junior · 0–2 years
€24.000–€32.000
Mid · 2–5 years
€35.000–€50.000
Senior · 5+ years
€45.000–€65.000
Gross annual salaries on the Italian market (source: Crebs Salary Guide 2026 + Glassdoor Italia). They vary by city, sector and seniority.
1. Study interaction patterns
Learn how users expect interfaces to behave: navigation, gestures, feedback, states. Recognizing established patterns is the foundation for designing fluid interactions.
2. Practise with advanced prototypes
Build clickable prototypes with real micro-interactions and states. The ability to prototype behavior, not just screens, is what sets an Interaction Designer apart.
3. Iterate with user testing
Put prototypes in front of real users, watch where they get stuck and improve the flows. Data-driven iteration is the heart of the method.
4. Train with EULE's Interaction Design Course
EULE's course teaches you to design flows and micro-interactions with a mentor and hands-on projects, up to a market-ready portfolio.
Discover the Interaction Design
Frequently asked questions
How much does an Interaction Designer earn in Italy?
On the Italian market, a junior Interaction Designer starts at around €24,000–32,000 gross per year. Mid profiles reach €35,000–50,000 and senior ones reach €45,000–65,000.
What's the difference between an Interaction Designer and a UX Designer?
An Interaction Designer focuses on flows, behaviors and micro-interactions; a UX Designer covers a broader scope including research and strategy. The roles often overlap.
Do you need development skills?
They aren't required, but understanding the limits and possibilities of development greatly helps you design feasible interactions and collaborate with developers.
What tools does an Interaction Designer use?
Figma for prototyping and micro-interactions, plus motion and shared documentation tools used with the team.
How long does it take to become an Interaction Designer?
With a structured path and consistent practice, in 6-12 months you can build a portfolio suitable for applying to junior positions.
Start your career as a Interaction Designer
EULE's path takes you from zero to portfolio, with a mentor and placement support.
